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r-evolutionize is the home of
Christine Pomplun

About me:

My name is Christine Pomplun, and I am a passionate 3D/2D Computergrafics and programming Generalist.

Most significant characteristic:

Jack of all trades.

My deep passion for digital art and visualization has lead me to study and work in this field for now over 10 years.

I have studied in Munich (Germany) and New York (USA).  Where i have obtained the bachelor degrees in Graphic Design, Multimedia Design, and 3D Game Development.

Amongst others I have worked for the following companies: Coocoona Studios, Bavaria Film Studios (Sagas), Mackevision Mediendesign GmbH, Neue Media Gesellschaft Ulm, Deutsche Telekom AG, S├╝ddeutscheZeitung, Com Online! Magazin, Phiro A/S, and have taken part in various freelancing opportunities.

Since 2016 I am employed in Aarhus Denmark at Phiro A/S in a split position as Lead 3D Graphic Designer / Project leader for our team of 3D artists coordinating our services, as well as being an 3D artist myself, for one of our key Customers: IKEA.

In this role I have so far produced several hundret product pictures and 3D-templates myself, and supported our highly motivated team in the delivery of the full given image production scope to our customer.

Main themes in the work for IKEA include: full interiors, semi exteriors (such as terrasse / balcony), and cutouts of products ranging from furniture to appliances and accessories.

In more special projects for IKEA I have helped with setting up mass / volume production systems and templates  in cooperation with their developement team, or specific project teams, to display changing material properties and assembly variations of full product lines. Preparing model assemblies with helper systems to aid scriptbased import and mass-renders. Supplied selfmade Maxscripts, to help support a better workflow for the artists working on the production. 

On the project leading side, I am proud to be able to coordinate our highly motivated team of 3D artists that are booked through the customer, and work in close colaboration with several teams at IKEA. The daily contacts include art directors, image producers, product picture coordinators, interior designers and much more. Our team size is varying from 3 to up to 14 artists. Distributing the incoming orders to the team and am overviewing the delivery of all orders within the given deadlines is also a part of my daily tasks. Additionally I am giving all outgoing images a "last look" before they are delivered to the customer.

More technical tasks include: troubleshooting render- and 3DSMax- / Vray- related problems for the team to ensure fast solution and to keep up the worklflow. 

In assignments directly for Phiro A/S , I have fullfilled the following tasks:

Creation of VR and AR solutions in Unity / Unreal. Written a webbased VR viewer (in javascript and jason) for mobile devices (displaing 360 ┬░ renders). Creating small project websites for customers including renders that were made for them at Phiro. Creation of Phiro's homepage.

Completed tasks in my former career reach from traditional 2D graphical design of all kinds (layout, icon/logo design, theming etc), to UI-design, realtime based developement or content creation (realtime assets such as models, materials, texturemaps and more), to 3D visualization (rendering of still images, animation, general rigging, modeling), to general programming and developing (website design/programming, virtual reality, augmented reality), and development / deployment of apps for various platforms (iOS, OSX, iTunes, Windows, GooglePlay, Android).

I am an alrounder by heart, and enjoy every aspect of my daily work. It does not matter if it is artistic or very technical. I love challenges of all kinds.


3D / Video Software 

3D Studio Max, Maya, Cinema4D, Blender, Z-Brush, Mudbox,
Substance Painter, Substance Designer, XNormal, 3DCoat, Keyshot, Marmoset Toolbag, Quixel-Suite, Quixel Megascans, AfterEffects, Nuke, Fusion8, Unity, Unreal Engine.

2D Software

Photoshop, Illustrator, InDesign, Lightroom, Affinity Designer, Affinity Photo, Pixplant.

Programming / Scripting

Website, Software (VR/AR, Realtime), and App-Developement (HTML, JavaScript, PHP/ASP, C#, various Mark-Down-Languages) . Development for multiple platforms: Windows, iOS, OSX, Android, Linux. Max-Script (3DStudio Max).  Software: Visual Studio, Dreamweaver, Muse, github, and more.

latest work below... see more in the gallery